Individual Match Stats for Super.NULLja2 [ID=39]

Match/Player Information
Match Date Tue, Jun 18 2024, 12:19:15 AM Server -[Unreal�Fight�Club]-�PUG/Tourney�Server�(F1�
Game Type TeamArenaMaster Admin Name nolja
Map Name DM-Signify-FE Admin Email
Global Stats Disabled Game Speed 100%
Match Limit 10 Frags No. Players 8
Difficulty Godlike Translocator Disabled
Map Voting Enabled Kick Voting Disabled
Full Ammo Disabled Health for Kills Disabled
Camper Alarm Disabled Super Weapons Enabled
Pickups Enabled Adrenaline Enabled
Balance Teams Disabled Players Balance Disabled
Friendly Fire 50%    
Netspeed 12000 Avg. Ping 65 ms
Mutators DMMutator, iTSFake, WtfTools, NoAdrenaline, ClanManager, WeaponConfig, TAM_Mutator, OLGameStats, ExtGameRules, UTComp_GameRules

Match Summary
Rank Frags Kills Deaths Suicides Efficiency Avg. FPH Avg. TTL Time Sprees
K R D U G W
1 20 20 2 0 90.9% 199.6 2m 00s 6m 00s 0 0 1 0 0 0

Special Events
Category Value Category Value Category Value Category Value
First Blood No Double Kills 0 Multi Kills 0 Mega Kills 0
Ultra Kills 0 Monster Kills 0 Ludicrous Kills 0 Holy Shit Kills 0

Combos Used
Speed 0 Booster 0 Invisible 0 Berzerk 0

Weapon Specific Information
Weapon Frags Primary Kills Secondary Kills Deaths From Deaths Holding Suicides Eff.
Shock Rifle 10 8 2 2 1 0 90.9%
Flak Cannon 6 4 2 0 0 0 100.0%
Lightning Gun 4 3 1 0 1 0 80.0%

Weapon Accuracy Information
Weapon Shots Fired Hits Damage Accuracy
Shock Rifle 120 42 2015 35.0%
Lightning Gun 30 19 1470 63.3%
Flak Cannon 13 11 207 84.6%
Rocket Launcher 21 2 55 9.5%
Shield Gun 8 4 32 50.0%
Link Gun 3 0 0 0.0%

Suicides
Type Suicides
No Suicides

Player Specific Kills and Deaths
Opponent Kills Deaths Efficiency Opponent Kills Deaths Efficiency
dynam!st 7 0 100.0% Huster 5 1 83.3%
KoreanPride-_- 5 0 100.0% fallacy 3 1 75.0%

Killing Sprees
Spree Type Start Time Time In Spree Kills During Spree Reason Spree Stopped
Dominating 0m 19s 3m 57s 15 Killed by fallacy with a Shock Rifle

Total Items Picked Up By Type
Item Type No. Item Type No. Item Type. No.
There Were No Pickups Used

Connection Log
Time Status
-0m 46s Connected
-0m 43s Match Start
0m 00s Match Start
6m 36s Match Ended