Chat Log for -[Unreal�Fight�Club]-�PUG/Tourney�Server�(C6� - DM-Andok-BETA4 on Mon, Feb 16 2026, 6:58:43 PM |
| Minutes |
Player |
Text |
| -11m 56s |
Ozmium |
Connected |
| -11m 56s |
Ozmium |
Team Change to Red Team |
| -11m 24s |
Ophelia |
Connected |
| -11m 24s |
Ophelia |
Team Change to Blue Team |
| -10m 03s |
rakunari |
Connected |
| -10m 03s |
rakunari |
Team Change to Red Team |
| -7m 39s |
Ozmium |
Team Change to Blue Team |
| -7m 39s |
Ophelia |
Disconnected |
| 0m 00s |
|
Game Start |
| 0m 00s |
|
Game Start |
| 0m 53s |
rakunari |
Killed Ozmium with a DamType_SniperShot |
| 0m 55s |
|
Red Team Scored Frag! |
| 1m 24s |
rakunari |
Killed Ozmium with a DamType_Rocket |
| 1m 26s |
|
Red Team Scored Frag! |
| 1m 57s |
rakunari |
Killed Ozmium with a DamType_Rocket |
| 1m 59s |
|
Red Team Scored Frag! |
| 2m 23s |
rakunari |
Killed Ozmium with a DamType_ShockBeam |
| 2m 25s |
|
Red Team Scored Frag! |
| 3m 08s |
rakunari |
Killed Ozmium with a DamType_Rocket |
| 3m 09s |
|
Red Team Scored Frag! |
| 4m 06s |
Ozmium |
Killed rakunari with a DamType_SniperShot |
| 4m 08s |
|
Blue Team Scored Frag! |
| 4m 38s |
rakunari |
Killed Ozmium with a DamType_SniperShot |
| 4m 40s |
|
Red Team Scored Frag! |
| 5m 02s |
rakunari |
Killed Ozmium with a DamType_ShockBeam |
| 5m 04s |
|
Red Team Scored Frag! |
| 5m 50s |
Ozmium |
Killed rakunari with a DamType_SniperShot |
| 5m 52s |
|
Blue Team Scored Frag! |
| 6m 32s |
rakunari |
Suicided with a DamType_Camping |
| 6m 34s |
|
Blue Team Scored Frag! |
| 7m 14s |
rakunari |
Killed Ozmium with a Shock Rifle |
| 7m 15s |
|
Red Team Scored Frag! |
| 8m 01s |
Ozmium |
Killed rakunari with a DamType_SniperShot |
| 8m 03s |
|
Blue Team Scored Frag! |
| 9m 02s |
rakunari |
Killed Ozmium with a DamType_LinkShaft |
| 9m 04s |
|
Red Team Scored Frag! |
| 9m 19s |
Ozmium |
Killed rakunari with a DamType_SniperShot |
| 9m 21s |
|
Blue Team Scored Frag! |
| 9m 53s |
rakunari |
Killed Ozmium with a DamType_Rocket |
| 9m 54s |
|
Red Team Scored Frag! |
| 9m 54s |
|
Game Ended - Team Score Limit |